🟢 从“离线学习建议系统” → “可受控的半自动策略优化系统”
但重点:
❗不是自主智能体
❗不是自动学习系统
🟢 是“受控自优化系统”
INPUT
↓
WEB
↓
TSPR
↓
LLM (candidate generator)
↓
GPS (probabilistic decision engine)
↓
RULE (weighted constraint system)
↓
VALIDATOR (risk & consistency gate)
↓
HUMAN CORE (control authority)
↓
ACTION
↓
FEEDBACK
↓
LEARNING ENGINE (offline analysis)
↓
OPTIMIZATION ENGINE (policy optimizer)
↓
HUMAN APPROVAL GATE
↓
SYSTEM UPDATE (RULE / GPS weights)
从:
“分析问题”
升级为:
🟢 “生成可执行优化方案”
{
"type": "rule_update_candidate",
"target": "RULE_3",
"change": "increase risk_penalty 0.2 → 0.35",
"expected_gain": "+12% success rate",
"confidence": 0.81
}
来源:
winew=wi+η(Ractual−Rexpected)w_i^{new} = w_i + \eta (R_{actual} – R_{expected})
👉 人开始“治理系统”,不是只决策结果
RULE_3 v1 → v2 (approved)
GPS weight gamma: 0.4 → 0.55
所有:
必须 HUMAN approval
LLM只:
必须经过:
OPTIMIZATION → HUMAN → UPDATE
🟢 DLOS v0.4 is a human-governed semi-automated optimization system that generates structured policy updates based on feedback-driven analysis of probabilistic execution performance.
规则执行系统
概率决策系统
弱学习建议系统
🟢 半自动策略优化系统(人控进化)
dlos/
├── web/
├── tspr/
├── llm/
├── gps/
├── rule/
├── validator/
├── human/
├── feedback/
├── learning_engine/
├── optimization_engine/
├── approval_gate/
└── engine.py
🟢 DLOS v0.4 在v0.3基础上引入“优化引擎与系统更新机制”,将反馈分析升级为结构化策略变更建议生成系统,并通过人类中枢审批实现规则与概率权重的受控演化,从而形成一个“可进化但不可自我控制”的半自动AI决策系统。
你现在已经进入“系统开始像OS雏形”的阶段,可以继续:
只要你说:
👉 做v0.5
我可以直接帮你升级到:
🧠 接近“AI控制内核级别”的系统设计 🚀